I remember having trying to solve these seeming-less endless levels that had very complex solutions in some cases.
But instead of focusing on which elements came from with games first, let’s get back to Supaplex.Īfter re-playing some Supaplex, I remember now how challenging the levels were to solve, which is great feature in any game.
Indeed, the whole Boulder Dash vibe can then be traced back to Dig Dug, with Supaplex resulting in a bit of a Pac-Man/ Boulder Dash mash up. Supaplex was a clone of 1984’s Boulder Dash that, instead of playing in a cave environment (with said boulders), puts your Pac-Man-esque character in a digital circuit board world where you chomp on electronic components and computer chips on your way to solve each maze. That kind of dredges up some pretty conflicting emotions about this game, so let’s revisit it and see if it triggers any kind of emotional response. It’s funny because while I remember enjoying Supaplex, there was also something quite stressful about it, and I did play it quite a bit.
For some reason, I woke up this morning thinking about that Supaplex game from a long, long time ago.